Cape of the mountebank pathfinder 2e. Any help creating / amending these articles would be most appreciated by all. Cape of the mountebank pathfinder 2e

 
 Any help creating / amending these articles would be most appreciated by allCape of the mountebank pathfinder 2e  Multiple Items of the Same Kind

5e Feat) Shield Mount (3. Lilith. There are some primal spells that allow for nature teleporting (tree to tree, etc). Robe of the Archmagi. This property of the cape can’t be. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Invisibility, Mass. To most wearers, the robe offers no powers. Description This bright red and gold cape appears to be a cape of the mountebank. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Price: 300 silvers Bulk: L Hands: – Slot: shoulders On command, this bright red and gold cape allows the wearer to use the magic of the Dimension Door spell once per 24 hours. Speed 30 ft Melee +1 greatsword +6 (2d6+5) or +1 greatsword +5 (2d6+8) or +1 greatsword +4 (2d6+8, +1 AC) Special Attacks Summon Equipment. The mountebank is a trickster allied with the fell powers of the Outer Planes: the herald of a demon prince, a duke of Hell, or a similar power. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Moderate conjuration; CL 9th; Craft Wondrous Item, teleport; Price 49,000 gp;Weight 3 lb. Cape of the Mountebank. Ancient runes are stitched in silver thread along the hem of this grayish-purple cape. In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across. 6. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Cape of the Mountebank (10,800 gp) Dimension door 1/day for a fighter? Yes please. Appearance. is driven by a bearded devil wearing a hat and a high-collared cape to conceal its true nature. Once the last patch is removed, the robe becomes an ordinary garment. Compendium - Sources->Dungeon Master’s Guide. The space you leave and the one you appear in are filled with puffs of smoke that make. Latest Pathfinder products in the Open Gaming Store. You get a few special abilities, none of which are particularly amazing:Open Game Content (place problems on the discussion page). The mountebank can use this ability at will, but she cannot attempt to use it against a single target more than once per day. Eyes: Treasure Hunter's Goggles are a personal favorite, Darksight Goggles are awesome. 0a. It's essentially a rogue archetype that focuses on poisons, which are less than stellar. Once per day on command, this bright red and gold cape allows the wearer to use the magic of the dimension door spell. He also suffers a -2 penalty on all Will saves and a -5 penalty on all Sense Motive checks. . Price: 300 silvers Bulk: L Hands: – Slot: shoulders On command, this bright red and gold cape allows the wearer to use the magic of the Dimension Door spell once per 24 hours. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. Cape of the Montebank does not contain similar wording. When he disappears, he leaves behind a. This property of the cape can’t be. Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special Base Price Adjustment Example; Charges per day: Divide by (5 divided by charges per day) Boots of teleportation: No space limitation 3: Multiply entire cost by 2: Ioun stone: Multiple different abilities: Multiply lower. I think wearing two cloaks would be fine, but wearing two sets of boots at the same time wouldn't be. Phoenix cloak (mythic) - 55k Cloak of etherealness - 55k Wings of flying - 54k Charlatan's cape - 45k Cloak of resistance - varies Cloak of the diplomat - 20k Ebony bolero - 18k Cloak of daggers (rogue) - 18k Gunfighter's poncho - 14k Cloak of Arachnida - 14k Cloak of the hunt (mythic) - 12k Cape of the mountebank - 10. In other words. Cape of the Mountebank - Pathfinder_OGCThis guide is intended to be a full, thorough introduction not only to the rules of Pathfinder 2e, but to the act of how to play the game. Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place. ago. While wearing it, you can use it to cast the dimension door spell as an action. Compendium - Sources->Tales from the Yawning Portal->a7. Robe of Useful Items. Moderate transmutation; CL 10th; Craft Wondrous Item, bull’s strength; Price 16,000 gp (+4), 36,000 gp (+6); Weight 1. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature. :For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that. It's a rare item, which means the DMG advises a cost of anywhere from 500-5000gp, as your googling told you. This normal-appearing garment is attuned to one of three types of alignment. Source Core Rulebook pg. 5e Classes. Compendium - Sources->Dungeon Master’s Guide. Uncommon - Traits - Archives of Nethys: Pathfinder 2nd Edition Database. While the cape fits this theme in its "get the heck out" capacity, the hat could be part of the con itself. This cape smells faintly of brimstone. That included spider walking slippers, cloak of the bat, cape of the mountebank, fingertip claw gloves, fake fangs, a mind control ring, etc. On the flip side of that, as a GM I tend to give out a combination of appropriate, good for anyone, and just strange items. Duration instantaneous. + 40 ft. Activate Interact; Frequency once per day; Effect You cast dimension door . Once per day on command,. If a creature holds the item, use the creature's. Cloak of the bat. As for the cloaks, it would depend on what they do. From the SRD: Boots of Teleportation: Any character wearing this footwear may teleport three times per day, exactly as if he had cast the spell of the same name. This ability doubles the threat range of a weapon. Clandestine Cloak, Cloak of the Bat, Cloak of Elvenkind, Shadow rune, Shrinking Potion (1 hour) Coyote Cloak. The cape is red and smells faintly of brimstone. Note: Mountebank can be used as a standalone application by installing it globally using the command npm install -g mountebank. While wearing it, you can use it to cast the dimension door spell as an action. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Price 980 gp. For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that. Source Core Rulebook pg. Cap of Water Breathing. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Wondrous Item, rare (requires attunement) While wearing this cloak, you have advantage on Dexterity ( Stealth) checks. Here and there a woman crosses his path, lingers a little and goes her way. Westley and Inigo Montoya ( Princess Bride ), Will Turner. The Cape of the Mountebank allows the wearer to cast Dimension Door without expending a spell slot. For what little it is worth the pathfinder 2E version transports only the user (but partly because the spell was changed) The odd thing about the link is it lists the cape as an example when the maths completely doesn’t work (so a bad example was picked) Unless the formula should be x 300. Cape of the Mountebank (DMG 157) While wearing it, you can use it to cast the dimension door spell as an action. Cloak of the Manta Ray. So, Cape of the Mountebank gives the closest of 1x1x1800, where the 1x1 of 1=1000, so multiple the 1800 for uses. So, the Mountebank base class (Dragon Compendium p. Crafting & Treasure. Cape of the Mountebank Level 10. Need Help?Cape of the Mountebank. Price 14,000 gp; Aura faint evocation and illusion; CL 3rd; Weight 1 lb. This fine garment is made of black silk interwoven with faint silvery threads. 3. Cape, Eagle. Bulk L. Dueling cape also says it uses that arm and hand so you probably can't use dueling parry with it anyways. 42): - HD: d6 - Skills: 6 points/level - Proficiency: simple weapons, light armor - Medium BAB - Good Ref save Their schtick is that they're a skillmonkey who's sold their soul to a lower planes being. What is a big deal is that a cape of the mountebank. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The Paizo Pathfinder Roleplaying Game rules. Headband: Headband of Ki Focus, Headband of Ninjitsu, or just a +charisma band for more Ki. Ring of Evasion. While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Whenever she makes a Reflex saving throw to determine whether she takes half damage, a successful save results in no damage. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. The Cloak of the Mountebank is a Level 10 item. Enveloping Dusk. The wings give you a flying speed of 60 feet. Compendium - Sources->Waterdeep: Dragon Heist. 5e Creatures 3. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. com - Forums: Dragon Compendium: Mountebank class. Something of uncommon rarity requires special training or comes from a particular culture or part of the world. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head). Pulling the hood up or down requires an action. 5 Ruleset of Dungeons and Dragons. The space you leave and the one you appear in are filled with puffs of smoke that make. DESCRIPTION. Thanks! This post is labelled with the Advice flair, which means extra special attention is called to the Be Kind and Respectful rule. Basic Rules, pg. Cursed Items. “Fountain” produces a 5-foot-long stream at 5 gallons per round. Creatures closest to the point of origin are affected first. Cape of the Mountebank A classic escape item, the Cape of the Mountebank is perhaps the single best chance of a clean getaway on this list. While wearing the cape, you gain a +2 item bonus to Deception checks. Some mountebanks seek out such an alliance, their thirst for power blotting out any fears they might have of eternal damnation or servitude. 302 Magical Item Cards. This cape smells faintly of brimstone. Background. More details on the Cape of the Mountebank can be found at Cape of the Mountebank Details Detect Magic Aura. While wearing the. While wearing the cape, you gain a +2 item bonus to Deception checks. This property of the cape can’t be. This property of the cape can't be used again until the next dawn. When people think of Swashbucklers, their minds typically flock to pirates sailing the seven seas. This rope is 30 feet long and weighs 3 pounds. While you wear these boots, your steps make no sound, regardless of the surface you are moving across. When he disappears, he leaves behind a cloud of harmless gray smoke, appearing in a similar dramatic fashion at his destination. DESCRIPTION. Pathfinder is a tabletop RPG based off of the 3. Articles requiring major updates should get an {} template applied. Pathfinder 2nd Edition Swashbuckler Class. Oct 3, 2006. Size. Chapter 1: Introduction; Chapter 2: Ancestries & Backgrounds;. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The space you leave and the one you appear in are filled with puffs of smoke that make. Wondrous item, rare. Slot shoulders; Price 10,800 gp; Weight 1 lb. 633 4. When you disappear, you leave behind a cloud of smoke, and you appear in. In addition, the cloak grants her immunity to entrapment. Boots of Bounding give a flat move speed bonus, and Cape of Mountebank gives a dimension door effect. Cape of the Mountebank. This ring continually grants the wearer the ability to avoid damage as if she had evasion. It moves according to your spoken directions, provided that you are within 30 feet of it. 0a, rather than the GNU Free Documentation License 1. While wearing the cape, you gain a +2 item. While wearing the cape, you gain a +2 item bonus to Deception checks. The water stops pouring out at the start of your next. What is sure is that the cape is either able to take passangers or not able to. Vudra. 159. This property of the cape can't be used again until the next dawn. Chapter 1: Introduction; Chapter 2: Ancestries & Backgrounds. While wearing it, you can use it to cast the dimension door spell as an action. 8k Cloak of the troll. Activate Interact; Frequency once per day; Effect You cast dimension door . Anyone can use a shoulder slot wondrous item unless specified otherwise by its description. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you. Cape of the Mountebank. These soft boots are partially made out of living leaves and other natural materials. The smoke lightly. Then the goblin alchemist with his Deception hide ability saw a substantial boost in success and that D-door proved to improve his survival. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. EFFECT. 0. Hands 1; Bulk L. While wearing it, you can use it to cast the dimension door spell as an action. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. Cape of the Mountebank. If the Mountebank wears a Cape of the Mountebank, they gain an additional effect. When struck by a critical hit or sneak attack, the wearer can spend an immediate action to negate the critical hit or sneak attack (similar to the fortification armor special ability, but without. One of D&D’s rare capes, the Cape of the Mountebank is not only a stylish fashion accessory, but it also grants teleportation to its wearer. This red and violet silk garment, delicately embroidered with a barely perceptible web-like pattern, gives the wearer the ability to climb as if a spider climb spell had been placed upon her. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. TheMightyPERKELE •. If it's cross continental teleporting then maybe look at Aiudara's or something similar. Cape of the Mountebank. Source Pathfinder Core Rulebook Price 980 gp Weight light. Sean-Jardine • 3 yr. This is my first campaign, so I’m not sure how prevalent magic items are. Final-Dark Heresy 2e House Rules. While wearing it, you can use an action and expend 1 charge to cast the teleport spell from it. DESCRIPTION. . To distinguish it, these items will have this notice. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This cape smells faintly of brimstone. Chapter 1: Introduction; Chapter 2: Ancestries & Backgrounds. This property of the cape can't be used again until the next dawn. Cloak of Elvenkind. 3. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Remember - you can hold your bow in one hand and use your wand with the other. T In order to prepare any of these spells, the caster must spend an hour performing a ritual in which he beseeches Torag (or a member of his family) for the aid of one of his divine family members. Compendium - Sources->Waterdeep: Dragon Heist. AC 18, 12 touch, 17 flat-footed (+1 Dex, +6 armor, +1 deflection) hp 30 Fort +5, Ref +2, Will +3. This property of the cape can’t be used again until the next dawn. On command, this cape allows the wearer to use the magic of the dimension door spell once per day. The belt adds to the wearer’s Strength score in the form of an enhancement bonus of +4 or +6. Wondrous Item, rare. Magical. You are correct: it is supposed to be a ' Cape of the Mountebank ' rather than a ' Cloak of the Mountebank ' (the latter does not exist). As a bonus action while wearing the cape, you can expend 1 of its charges to enlarge. While wearing the cape, you gain a +2 item bonus to Deception checks. You arrive at exactly the spot desired. 5”h cards describe 5e Magical Items. Cape of the Mountebank. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Dragonslayer Shield fits what it is supposed to do. Cape of the Mountebank. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . Dimension Door Source PRPG Core Rulebook pg. katar, temple sword, urumi. I agree with the boots. , but a level 9 cape of the mountebank has a range of 760 ft. While wearing the cape, you gain a +2 item bonus to Deception checks. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Login. Ivory Goat (Traveling) Javelin of Lightning. Repairing Magic Items. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. DESCRIPTION. Compendium -. While wearing it, you can use it to cast the dimension door spell as an action. [1] When the wearer disappears, they leave behind a cloud of smoke, and they appear in a similar cloud of smoke at their destination. The space you leave and the one you appear in are filled with puffs of smoke that make. This never specifies a specific action, whether it be a swift. In addition, the robe has 4d4 other patches. Magical - Traits - Archives of Nethys: Pathfinder 2nd Edition Database. 5e SRD. (Dragon Compendium variant, p. Noble's Cape (4e Equipment) 3. While wearing the cape, you gain a +2 item bonus to Deception checks. This property of the cape can't be used again until the next dawn. This property of the cape can't be used again until the next dawn. While wearing the cape, you gain a +2 item bonus to Deception checks. As a result, bards typically avoid getting up close and personal during battle. Cape of the Mountebank. Items can support characters by granting bonuses. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. Item Tags: Buff Movement Outerwear. These capes are popular magic items because the one-per-day free dimension door lets any character quickly get out of a bad situation, get around an obstacle that would be hard. While wearing the cape, you gain a +2 item bonus to Deception checks. Bulk L. Buy a cape of the Mountebank and your jaunt gains 100 ft to it. However, you can do it in one round, especially if you put the wand in your quiver of arrows. For Pathfinder's system, they use feats to gain the ability to craft certain items; what I thought of first was requiring a character to become proficient in a specific type of crafting--for example, you have to be. EFFECT. Despite their. Moderate conjuration; CL 9th; Craft Wondrous Item, dimension door;. While wearing this cloak with its hood up, you can breathe underwater, and you have a swimming speed of 60 feet. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. The spell uses its normal casting time, range, and duration,. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. Wondrous Items - Shoulders. This property of. Cape of the Mountebank, Circlet of Persuasion, Ring of Lies, Ventriloquist Ring Breastplate of Command, Celestial Armor (not vs fiends), Circlet of Persuasion, Messenger's Ring. This property of the cape can't be used again until the next dawn. The space you leave and the one you appear in are filled with puffs of smoke that make. Activate Interact; Frequency once per day; Effect You cast dimension door. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . DESCRIPTION. The Cape of the Mountebank is quite cool. Though unlike the traditional Portal Gun it is also a +2 Greater Striking Flintlock Pistol. We though the Cape of the Mountebank wasn't so good. Dimension Door lets you teleport, once a day, within 500 feet’s distance. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. Fane's crew sold her out in mutiny to a Chelaxian slavery ring, and few know how (or if) she. If you’re also wearing boots of elvenkind, the greater cloak of elvenkind allows you to Sneak in forest environments even when creatures are currently observing you. Pathfinder 2nd Edition Swashbuckler Class. OFFENSE. : Deals 1d6 damage to one undead. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . While wearing the cape, you gain a +2 item bonus to Deception checks. katar, temple sword, urumi. To use one of the NPCs in this section to represent an NPC of a different ancestry, apply the adjustments below for the desired ancestry. 5e Classes 3. Figurine of wondrous power: Ebony fly or Bronze Griffon (10,000 gp) A flying mount usable multiple times/week. Etc. Adamantine Armor. Etc. Cape of the Mountebank Wondrous item, rare This cape smells faintly of brimstone. Feats Craft Wondrous Item; Special. The cloak grants a +2 item bonus, and the effects of 4th-level invisibility. A magical item radiates a magic aura infused with its dominant school of magic. While wearing the cape, you gain a +2 item bonus to Deception checks. It can be white (01—45 on d%, good alignment), gray (46—75, neither good nor evil alignment), or black (76—100, evil alignment). Activate Interact; Frequency once per day; Effect You cast dimension door. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This probably isn't a big deal. While wearing it, you can use it to cast the dimension door spell as an action. Go through walls,. Magic Items On The Body. Activate Interact; Frequency once per day; Effect You cast dimension door . While wearing the cape, you gain a +2 item bonus to Deception checks. Decanter of Endless Water. If they both are static visual effects, I’d say only the outer cloak can be functioning. Wondrous item, rare. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The space you leave and the one you appear in are filled with puffs of smoke that make. What is a big deal is that a cape of the mountebank. 3/day = 7400. 5 - Mountebank. A character can wear only 10 magical items that have the invested trait. While wearing the cape, you gain a +2 item bonus to Deception checks. Aura of moderate witchcraft; The CL 9 caster level 7 cape mountebank has a range of 680 feet, but the level 9 cape mountebank has a range of 760 feet; This is part of the Pathfinder Reference Document. While wearing the cape, you gain a +2 item bonus to Deception checks. While wearing the cape, you gain a +2 item bonus to Deception checks. The spell affects up to one creature per caster level, inflicting 10 points of damage per caster level. This spell functions like invisibility, except that. Aura moderate transmutation; CL 7th; Slot ring; Price 25,000 gp; Weight —. The space you leave and the one you appear in are filled with puffs of smoke that make anyone. For example: A cape of the mountebank or boots of speed tied to the Mark of Passage, or horseshoes of speed that. Activate Interact; Frequency once per day; Effect You cast dimension door . While wearing the cape, you gain a +2 item bonus to Deception checks. Feet: S&S Boots are nice, Boots of Speed are awesome, Boots of Levitation are surprisingly useful for a rogue-type. Does that mean the Dimension Door is cast as 7th level caster or 10th level caster. Cloak of symbiotic protection. Dimension Door is a spell that could be really powerful for the clever Barbarian player. If you see any page that contains SRD material and does not show this license. A cape of the mountebank isn’t the strongest magic item or anything, but it does allow you to cast dimension door once per day while not taking up an attunement slot – and sometimes teleporting you and a friend 200 feet towards (or away from!) your foes can be priceless. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The Cape of the Mountebank lets you use Dimension Door once a day. not quite. Cape of Effulgent Escape. Cape of the mountebank: Use-activated or continuous: Spell level × caster level × 2,000 gp 2: Lantern of revealing: Special: Base Price Adjustment: Example: Charges per day: Divide by (5 divided by charges per day) Boots of teleportation: No space limitation 3: Multiply entire cost by 2: Ioun stone: Multiple different abilities: Multiply. With it, you disappear in a cloud of smoke. These additional effects. Uncommon Conjuration Invested Magical. Does that mean the Dimension Door is cast as 7th level caster or 10th level caster. The Cape of the mountebank is an option if they're not spellcasters or have reached their limit. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. Keen. This cape smells faintly of brimstone. PATHFINDER RPG CORE RULEBOOK. When you disappear, you leave behind a cloud of smoke, and you appear in a similar cloud of smoke at your destination. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. The Cape of the Mountebank is a great gift for a martial-based character. Frequency once per day However, it is one that few rogues get. With this, a rogue can teleport themselves and another character up to 500 feet away. While you do so, you can spend an action to hold it in a protective position. The space you leave and the one you appear in are filled with puffs of smoke that make. DESCRIPTION. {{ text }} {{ links }} {{ keyword }} 2021Cloak of the Bat. While the Barbarian is wearing this cape, they gain the ability to cast the Dimension Door spell as an action once every day. Damaging Magic Items. While wearing it, once per day, you can cast dimension door, leaving behind only a cloud of smoke that lightly obscures the space you left and the space you arrive in. When he disappears, he leaves behind a cloud of harmless gray smoke, appearing in a. Usage worn cloak; Bulk L. Activate [two-actions] Interact Frequency once per day; Effect You cast dimension door . 269 School conjuration (teleportation); Level arcanist 4, bard 4, magus 4, medium 3, mesmerist 4, occultist 4, psychic 4, skald 4, sorcerer 4, spiritualist 4, summoner 3, summoner (unchained) 4, witch 4, wizard 4 Casting Casting Time 1 standard action Components V Effect Range long (400 ft. These additional effects. To distinguish it, these items will have this notice. Notes: Teleportation, Headwear. Nov 20, 2007, 02:31 pm. The Cavern of Gold and Silver Mists. The description of each item provides its aura strength and the school to which it belongs. . 980 cape of the mountebank +2 deception 056 channel protection amulet +5 resist harm 235 chime of opening +13 thievery to open 10x 230 clandestine cloak +1 Stealth, Deception 2700 dancing rune self flying melee wpn 670 dragonslayer’s shield +2 Will v dragons 5625 elven chain +2AC no check penalty 1250 floating shield 1 min flight 1x/dAutomatic Progression works for "no comodotized magic", ie a world where you can't just ask a blacksmith for a +4 flaming aberration-bane sword; it keeps your offense and defenses up to speed automatically so all those niche magic items you find seem useful rather than "oh, I wish this cape of the mountebank was a cloak of resistance instead". The spell is cast at the lowest possible spell and caster level, doesn’t expend any of the user’s spell slots, and requires no components unless the item’s description says otherwise. Helm of Teleportation. The other way is to do it like Boots of Teleportation, but it get's wonky with a CL 1 Lvl 1 power. Cape of Anchoring Source Ultimate Equipment pg. Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber. You can check the box that precedes this boon to gain the benefits of the resurrect ritual (Pathfinder Core Rulebook page 415), so long as the ritual’s total cost in diamonds does not exceed 1,000 gp. This bright red-and-gold cape is often interlaced with glittery threads and serves as a distraction. This ring continually grants the wearer the ability to avoid damage as if she had evasion. Page 505In the cape of the mountebank,. While wearing the cape, you gain a +2 item bonus to Deception checks. While wearing this cape, you can use an action to cast dimension door once between long rests. While wearing the cape, you gain a +2 item bonus to Deception checks. Price 980 gp. is driven by a bearded devil wearing a hat and a high-collared cape to conceal its true nature. Compendium - Sources->Dungeon Master’s Guide. Boots of Elvenkind. The space you leave and the one you appear in are filled with puffs of smoke that make.